Hi, I am Mengyuan


I’m an interaction/experience designer who thrives in fast-paced and collaborative environments where I touch the entire process end to end. As someone who has worked in design consulting firms, startups, and big corporations, I bring diverse perspectives and experiences to any team I join.

Currently I am a senior interaction designer at IDEO, creating positive impact through human-centric design for some world's leading brands. Before IDEO, I have led product management and design for virtual event hosting startup Run The World, launched 0-to-1 product in the wellness space for smart display at Google, designed online learning experience for students at Udacity, and created social gaming experiences across PC, mobile and TV at Microsoft Xbox.

DESIGN IN THE DAY
PLAY WITH AI AT NIGHT
LEARN RANDOM THINGS ON WEEKENDS

01. Google Sleep Sensing


Google Nest Hub 2 monitor your sleep near your bedside. It tracks when you go to bed/wake up, how long and how restful you’ve slept. It also provides personalized suggetions to help you sleep better.

I led design of sleep tracking and sleep coaching on this world's first ever smart display with sensing abilities and collaborated with 4 teams from Google Assistant, Google Fit, Google Home and Google Health.

02. Project Snapshots


Several projects I have done at IDEO, Run The World, Google, Udacity and Microsoft. For confidentiality reasons, some work details can only be shared upon request.

03. Udacity CREATE


A series of tools and processes to help scale Udacity’s online education platform. Conducted end-to-end design - from user research, interaction/visual design, to prototyping. Led design overhaul of Udacity’s new content creation and student management tools.

04. Xbox club


Xbox Clubs helps gamers find people with similar interests to play with. I was the lead designer on this major product release spanning experiences on mobile, PC, and TV.

05. achievement hunter


A companion app on the Xbox One console that helps gamers track achievements they’ve unlocked and achievements they’re close to unlocking. This released product ranked #2 most used Xbox companion app and received 2 filed design patents.

06. P&G Tide project


Imagined how P&G could innovate on Tide while retaining consumer brand recognition. Presented a suite of concepts and received an intellectual property award from P&G.