I’ve worked at Microsoft, Udacity, Google, IDEO, and several fast-moving startups—including an a16z-backed team and a web3 blockchain network.
My foundation is in design—not just how things look, but how they work, feel, and create business value. I've redesigned education platforms for course creators, made virtual events more engaging, helped people improve sleep (not just track it), launched an F&B product line, reintroduced a legacy drink to Gen Z with playful AR/AI, and built an asset management tool from ground up that once became a top BTC holder on BNB chain.
The thread through it all? Design as a way of thinking—enabling me to learn new industries, tackle complex problems, and build things that matter.
Google Nest Hub 2 monitor your sleep near your bedside. It tracks when you go to bed/wake up, how long and how restful you’ve slept.
It also provides personalized suggetions to help you sleep better.
As the sole product designer at Scroll, I lead product and user research for this Ethereum layer 2 network. I launched Canvas, the ecosystem’s top app by transaction volume and user growth, enabling on-chain identity through attestations.
Consulting at IDEO was a rewarding experience, allowing me to work beyond the screen on diverse projects—from envisioning an AR/AI experience for a beverage brand to launching a new tea product, designing a blood testing device for ERs, and reimagining the dining experience in Thailand. Details available upon request due to confidentiality.
A collection of UX snapshots from my time at Run The World, Google, Udacity, and Microsoft—each shaping how I approach design, innovation, and user experience.
A series of tools and processes to help scale Udacity’s online education platform. Conducted end-to-end design - from user research, interaction/visual design, to prototyping. Led design overhaul of Udacity’s new content creation and student management tools.
Xbox Clubs helps gamers find people with similar interests to play with. I was the lead designer on this major product release spanning experiences on mobile, PC, and TV.