Here’s a quick look at my background: I’ve worked at Microsoft, Udacity, Google, IDEO, and several fast-moving startups — including an a16z-backed team and a web3 unicorn.
I started in design — not just how things look, but how they work, feel, and drive business impact. My work has ranged from improving an education platform to make it easier for instructors to create courses,
to making virtual events more fun and engaging, to helping people sleep better—not just track their sleep. I’ve also launched a new F&B product line and reintroduced a classic drink to Gen Z through playful AR/AI experiences on their phones.
The common thread? Design as a way of thinking. It helps me learn new industries, solve tough problems, and build things that truly matter to people and business.
Google Nest Hub 2 monitor your sleep near your bedside. It tracks when you go to bed/wake up, how long and how restful you’ve slept.
It also provides personalized suggetions to help you sleep better.
At Scroll, I led the design of Scroll Canvas, a platform for users to build on-chain identities through attestations—driving the highest transaction volume and user growth from a single app in the ecosystem.
Several projects I have done at IDEO, Run The World, Google, Udacity and Microsoft. For confidentiality reasons, some work details can only be shared upon request.
A series of tools and processes to help scale Udacity’s online education platform. Conducted end-to-end design - from user research, interaction/visual design, to prototyping. Led design overhaul of Udacity’s new content creation and student management tools.
Xbox Clubs helps gamers find people with similar interests to play with. I was the lead designer on this major product release spanning experiences on mobile, PC, and TV.
A companion app on the Xbox One console that helps gamers track achievements they’ve unlocked and achievements they’re close to unlocking. This released product ranked #2 most used Xbox companion app and received 2 filed design patents.